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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

SpriteBlendMode

How a sprite’s pixels draw over what is behind it.

Additive: "additive"

Added onto what is behind, for a glow, in any order.


Alpha: "alpha"

Soft edges blended over what is behind, writing no depth; sorted back to front with the sprites of its own sheet.


Cutout: "cutout"

Cut out at half alpha, so it writes depth and the depth buffer sorts it by its feet: what most pixel art wants.