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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

SpriteClip

A clip of a sheet: Godot’s SpriteFrames animation, Unity’s sprite AnimationClip, an Aseprite tag.

Property Type Description
frames readonly SpriteClipFrame[] Its frames in play order. A PingPong clip’s are one cycle, there and back with each turn frame once, 0 1 2 1, and a playClip pass ends on the first frame again, 0 1 2 1 0.
lengthSeconds number One pass of frames, in seconds.
loop ClipLoopMode -