SpriteClip
A clip of a sheet: Godot’s SpriteFrames animation, Unity’s sprite AnimationClip, an Aseprite tag.
Properties
Section titled “Properties”| Property | Type | Description |
|---|---|---|
frames |
readonly SpriteClipFrame[] |
Its frames in play order. A PingPong clip’s are one cycle, there and back with each turn frame once, 0 1 2 1, and a playClip pass ends on the first frame again, 0 1 2 1 0. |
lengthSeconds |
number |
One pass of frames, in seconds. |
loop |
ClipLoopMode |
- |