PendingCastTrait
constPendingCastTrait:Trait<{ability:string;player:Entity|null;request:number;standingSeconds:number;target:Entity|null;walkedTo: () =>Vector3|null;walks:boolean; }>
A cast at a target past the ability’s range, waiting while the caster walks into range: the ability, the target, the page’s request id, whether this world walks her there, the destination of the last walk it sent her on, and the seconds she has stood out of range. Her page and a game played alone walk her; a room runs the walks her page sends and starts the cast once she is in range, so her page holds a copy of its own, written as her step first takes the press and never in a replay. Nothing is held back until the cast starts, so a pending cast dropped costs nothing.