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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

ClipMarkEvent

const ClipMarkEvent: EventHandle<ClipMark, Local, Entity>

On an entity each time its one-shot clip crosses one of the marks registerClip gave it, on the page that draws the clip: where a look times its effect to the motion, with useClipMark. A local event: each page emits its own as it animates, as each page plays the clip, and no system reads it.