playClip
playClip(
entity,name,playClipOptions?):void
Plays the clip named name once on entity, over whatever it loops,
then fades back to the loop, as Unreal plays a montage over its state
machine. On an avatar it is a clip registerClip named; on a model, a
clip its file holds. A call while a clip plays on the same layer starts
the new one, the same one again included. Written on the entity, so a
room streams it and every page plays it.
Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
entity |
Entity |
name |
string |
playClipOptions |
PlayClipOptions |
Returns
Section titled “Returns”void