registerClip
registerClip(
name,url,registerClipOptions?):Disposer
Names a VRMA clip every avatar loads beside her pose clips, for
playClip to play over them, such as a cast or a hit. url is the
file, a ?url import. Register it before the first character draws: a character
already drawn loads it when she draws again. A model’s clips come from
its own file and need no registering.
Under a pose’s name, such as PoseState.Run or StrafeClip.Left, the
clip is the one every avatar plays for that pose, in place of the
engine’s, as Roblox’s Animate script and Unity’s override controller
swap a clip by name. A land clip starts at its touch mark, where her
feet meet the ground, and plays whole without one. A mark before the
clip’s start throws. The return forgets the clip: a character drawn after it
plays the engine’s clip again, and one already drawn keeps her clips
until she draws again.
Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
name |
string |
url |
string |
registerClipOptions |
RegisterClipOptions |