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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

BuildAccessContext

What checkAccess and readBuildAccess read.

Property Type Description
action BuildAction -
areas readonly Entity[] Each area its slots touch.
entity Entity | null The placed piece, for a move, a store or a demolish; null for a new piece.
isOutsideAny boolean Whether any of its slots lies outside every area.
outside BuildAreaAccess The access of the world outside every area.
piece PieceHandle -
placedBy string Who placed it, a player id, or “” for a new piece or a system’s.
player PlayerEntity -
world World -