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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

BuildRefusal

Why a placement, a move or a removal was refused: the kit’s own reasons, beside the engine’s shared Refusal.OutOfRange and Refusal.NoResource, and its CommandRefusal.WorldFull and entity-gone.

Blocked: "blocked"

Something stands where it would: a character, a body, scenery; or the ground under it is too steep, missing, or above it.


Invalid: "invalid"

The game’s own rule, named in the detail, such as “Posts only on the road”.


NotAllowed: "not-allowed"

The player may not take that action there.


NotStored: "not-stored"

The piece to take out of storage is no longer in it.


Occupied: "occupied"

A slot it would fill holds another piece.


OutOfBounds: "out-of-bounds"

A cell it would fill lies outside the plugin’s bounds.


PlayerFull: "player-full"

The player placed their most pieces in this world.