Degrees the view turns left and right, and up and down, at a whole shake.
hertz
number
11
How many times a second the view swings.
radius
number
20
Metres from the player at which a moment’s shake fades to none, where the moment names no reach of its own.
recovery
number
1.5
Shake lost a second: a whole shake is gone in two thirds of a second, and half a shake in a third.
rollDegrees
number
2.4
Degrees the view rolls about its middle at a whole shake: the most of the turn, since a roll moves the edges of the view and leaves its middle where it points.