CameraTuning
CameraTuning =
Pick<TraitRecord<typeofCameraTrait>,"latchTurn"|"turnRate"|"holdSeconds"|"metresPerSecond"|"rotateSpeed"|"firstPerson"|"lockToggle"|"lockToggleOffered"|"clickToWalk"|"startLocked"|"playerLook"|"lookSpeed"|"invertLook"|"shoulderOffset"|"pivotRise">
What one rig alone reads, which its Settings leaf shows only where the rig passes it: the chase camera’s swing, the fly camera’s speed, and the one camera’s lock and first person.