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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

CameraTuning

CameraTuning = Pick<TraitRecord<typeof CameraTrait>, "latchTurn" | "turnRate" | "holdSeconds" | "metresPerSecond" | "rotateSpeed" | "firstPerson" | "lockToggle" | "lockToggleOffered" | "clickToWalk" | "startLocked" | "playerLook" | "lookSpeed" | "invertLook" | "shoulderOffset" | "pivotRise">

What one rig alone reads, which its Settings leaf shows only where the rig passes it: the chase camera’s swing, the fly camera’s speed, and the one camera’s lock and first person.