CommandLifetime
What ends a command before it runs: the sender leaving always does, and each lifetime adds one end.
Enumeration Members
Section titled “Enumeration Members”Control
Section titled “Control”Control:
"control"
Also her control of the entity it acts through changing in any way since she sent it: an attack, a drive command, anything tied to her holding the entity at that moment.
Entity
Section titled “Entity”Entity:
"entity"
Also the entity it acts through being destroyed: an action through a vehicle or a building, whoever drives it.
Level:
"level"
Also the end of the level she sent it in: a move in a round, a vote in a meeting.
Session
Section titled “Session”Session:
"session"
Only her leaving the room: a purchase from a shop every level runs, a setting, a vote that outlives the round.