ReadCommand
ReadCommand<
Handle> =HandleextendsAnyCommandHandle?object&Handleextendsobject?object:object&Handleextendsobject?object:unknown:never
A command as its reader holds it: the sender’s player, the entity it
acts through where its handle declares entity: true, the payload,
checked and resolved, its cause, and the ways to settle it. A predicted
command’s also carries its tick and the moment within it she pressed,
and has no defer: it runs on its tick.
Type Parameters
Section titled “Type Parameters”| Type Parameter |
|---|
Handle |