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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

Refusal

The engine’s shared refusal codes: why a reader refused a command, such as a cast, in words every game’s HUD can show. A command declares the ones it refuses with in its refusals, beside its own, such as "no-charge". As the failure tags of Unreal’s Gameplay Ability System.

Casting: "casting"

Another action of hers runs, such as a cast’s wind-up.


CoolingDown: "cooling-down"


Downed: "downed"

She is down.


NoLineOfSight: "no-line-of-sight"


NoResource: "no-resource"

Too little of a resource the cost names; the refusal’s detail says which.


NoTarget: "no-target"


NotHeld: "not-held"

She does not hold what the command asks for, such as the ability.


NotHostile: "not-hostile"


OutOfRange: "out-of-range"