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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

Pickup

Pickup(props): null

A reward a player’s character takes by walking within radius of its entity, such as a coin: the room adds reward coins to her wallet, emits TakenEvent on the entity and destroys it, so a taken pickup never comes back by itself. Import it from @spawnite/engine and put it inside an Entity, <Entity position={[0, 0.5, -3]}><Pickup reward={1} /></Entity>; it draws nothing itself, and needs behaviours() in the game’s plugins. Pickup is its guide.

Parameter Type
props PickupProps

null