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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

PredictedEntity

PredictedEntity = Entity & PredictedAccess & object

An entity whose predicted traits this step may write: one the engine hands a predicted system to step, from step.updateEachPredicted, command.entity, step.rerunEntities on her page’s re-run, and onCharacterSpawn. Its get, set, add, has and remove also take a PredictedTrait. It passes anywhere an Entity does, and an Entity is not one.

Name Type
[predictedEntityBrand] true