Respawn
Respawn(
props):null
Keeps an entity with Health in the world at zero health: it goes
down where it stands, as a character does, holds clip, and stands again at
full health after seconds. A player’s character’s respawn is the CharacterSpawn’s respawn.
It does not bring back a taken Pickup,
which the step destroys.
Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
props |
RespawnProps |
Returns
Section titled “Returns”null