rewindStep
rewindStep(
world,character,step,rewindBounds?):number
The step the room judges an action of hers at that names step: the
step she named, held within toleranceSeconds of her measured latency
and to at most maximumSeconds behind the room’s step, never past it.
A step outside is judged at the nearest edge. With no latency measured
yet, only the second holds it. A world the room keeps no history for,
such as a page’s, takes the step as named.
Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
world |
World |
character |
Entity |
step |
number |
rewindBounds |
RewindBounds |
Returns
Section titled “Returns”number