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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

ShotJudgedEvent

const ShotJudgedEvent: EventHandle<ShotResult, Cosmetic, World>

Each shot a room judged, one event per shot, about the world: every page draws its tracer and its hits, and her page matches the verdict to the shot it drew. Cosmetic, so a page more than a second behind, or one whose tab is hidden, hears none of the shots it missed.