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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

TrackTriggerMoversTrait

const TrackTriggerMoversTrait: Trait<{ entered: () => Entity[]; inside: () => Entity[]; }>

Which movers a track trigger holds: each one standing in it, and each one that came in this step, a second while the first stands in it included. The step adds it beside TrackTriggerTrait and removes it once that is gone. dumpState names each mover by its dump key.