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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

Transform

Where an entity stands in the world, how it is turned, and how large it is: its world pose, attached or not, as Unity’s transform.position and Roblox’s CFrame are the world’s. Metres, right-handed, y up; a rotation at rest faces negative z.

Property Type Description
position Vector3 -
rotation Quaternion -
scale Vector3 The entity’s own, never inherited from what it is attached to.