GameCanvasState
GameCanvasState =
Omit<RootState,"gl"> &object
The canvas as fiber hands it to onCreated, with its renderer typed as
the one the game’s gl made.
Type Declaration
Section titled “Type Declaration”| Name | Type |
|---|---|
gl |
GameRenderer |
GameCanvasState =
Omit<RootState,"gl"> &object
The canvas as fiber hands it to onCreated, with its renderer typed as
the one the game’s gl made.
| Name | Type |
|---|---|
gl |
GameRenderer |