LoadingStage
What the loading screen waits on, in the order a load passes them.
Enumeration Members
Section titled “Enumeration Members”Assets
Section titled “Assets”Assets:
"assets"
The start scene’s files and the engine’s own, the physics and navmesh wasm and the scatter shapes table, which load side by side, and the scene mounted on them.
Page:
"page"
The page, its scripts and its stylesheet, until Game mounts.
Room:
"room"
The room’s welcome, which brings her character; a room game’s alone.
Shaders
Section titled “Shaders”Shaders:
"shaders"
The scene’s shaders compiled, and a frame drawn after them that compiled nothing new: the first playable frame.
World:
"world"
Her character and the ground drawn.