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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

PredictedSystem

PredictedSystem = (world, step) => void

A system that steps a character on her own clock, in a plugin’s entry marked predicted: true: the room and her page both run it, and her page runs it again for her alone when the room corrects her, over her predicted traits as the room had them.

Parameter Type
world World
step PredictedStep

void