useCharacter
useCharacter():
Entity|undefined
The character this side’s player controls, or undefined, as
readLocalCharacter reads it, read again each time a controllable
entity or a player comes or goes and each time a control or an
authority changes, as a switch from her character to her drone does:
what a HUD reads her health, her bag and her cooldowns off. A character
with its pose comes before a kart or a drone she controls beside it,
and a room’s own world reads none. As Roblox’s
Players.LocalPlayer.Character.
Returns
Section titled “Returns”Entity | undefined