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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

usePlayerByPresence

usePlayerByPresence(entity): Entity | null

findPlayerByPresence, read again each time a player comes or goes or a presence changes: the player a scoreboard row or a marker over a character names. Null for an entity that is no player’s presence.

Parameter Type
entity Entity | null | undefined

Entity | null