beginTerrainStroke
beginTerrainStroke(
grid,options):StrokeRun&object
Starts a height stroke on the grid with its points so far, and returns
the run that adds each next one; see applyTerrainStroke. level is
the height Flatten moves toward.
Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
grid |
HeightGrid |
options |
{ clear: boolean; erase: boolean; families?: ScatterFamily[]; level?: number; lower: boolean; material?: string; multiplier?: number; points: [number, number][]; radius: number; shape: "circle" | "square"; strength: number; tool: "paint" | "smooth" | "scatter" | "sculpt" | "flatten"; } |
options.clear |
boolean |
options.erase |
boolean |
options.families? |
ScatterFamily[] |
options.level? |
number |
options.lower |
boolean |
options.material? |
string |
options.multiplier? |
number |
options.points |
[number, number][] |
options.radius |
number |
options.shape |
"circle" | "square" |
options.strength |
number |
options.tool |
"paint" | "smooth" | "scatter" | "sculpt" | "flatten" |
Returns
Section titled “Returns”StrokeRun & object