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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

BotInput

What a bot holds for her next ticks, as a page’s keys do.

Property Type Description
set <Value>(handle, value) => void Holds handle at value for the ticks to her next move, over what the characters bot’s movement holds: a button held, an axis, a vector or an angle at the step nearest the value. A field she sets on no move reads at rest, an angle where it last stood.