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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.
BotInput
What a bot holds for her next ticks, as a page’s keys do.
Properties
Section titled “Properties”
Property
Type
Description
set
<
Value
>(
handle
,
value
) =>
void
Holds
handle
at
value
for the ticks to her next move, over what the
characters
bot’s movement holds: a button held, an axis, a vector or an angle at the step nearest the value. A field she sets on no move reads at rest, an angle where it last stood.