CaptureComposer = Pick<EffectComposer, "passes" | "render" | "setMainCamera" | "setSize" | "getRenderer" | "inputBuffer">
Pick
EffectComposer
"passes"
"render"
"setMainCamera"
"setSize"
"getRenderer"
"inputBuffer"
What a capture needs of a mounted post-processing stack; postprocessing’s EffectComposer has it.