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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

ClientMessageType

Commands: "commands"

Her commands, and her confirmations of results she received.


Edit: "edit"

One prop of one entity’s trait, as the devtools edit it.


Input: "input"


Join: "join"

The first frame a client sends.


Leave: "leave"

She left the game on purpose: the room takes her character out and frees her seat at once, rather than hold them for her to come back to.


Ping: "ping"

A timestamp the room answers with its step, for the client’s estimate of the room’s clock.


Shot: "shot"

A shot from one of the world’s weapons.


TextChat: "text-chat"

Text chat: the module textChat beside this one lists its kinds.


Voice: "voice"

A voice signal: the module beside this one lists them.