connectionNoticeText
constconnectionNoticeText:Record<ConnectionNotice,string>
The sentence a player reads for each notice, in the words other games
use, with none of the engine’s own. A game sets its own with the room’s
connectionText.
constconnectionNoticeText:Record<ConnectionNotice,string>
The sentence a player reads for each notice, in the words other games
use, with none of the engine’s own. A game sets its own with the room’s
connectionText.