DownedTrait
constDownedTrait:TagTrait
An entity whose health ran out: the step walks and jumps it nowhere, no
ability strikes it and the room refuses its shots. The step puts it on
every entity the step its health reaches zero, beside DiedEvent, and
removes the entity the step after; a player’s character and an entity
with a respawn stay in the world until the game or its respawn clears
it, as a revive does.