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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

gizmoUserData

const gizmoUserData: Readonly<{ gizmo: true; }>

The userData that marks an object as a gizmo: drawn for the play camera and left out of a view capture, whose camera stands far enough off to draw it out of scale. Unity’s scene view and Unreal’s high-resolution screenshot leave their editor gizmos out the same way.