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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

PredictedDraw

PredictedDraw = (character) => number

A predicted draw for character, from 0 up to 1 and never 1: the same on the room and on her page for one tick, and again on each replay of it, so a predicted system draws a dash’s spread or a crit it predicts. Each draw of one character in one tick is the next of its own, so draw in the same order on both ends. It is no secret: a modified page can work out its own draws ahead, so a hidden roll, such as loot, is random(world) on the room, inside if (step.authoritative). Inside that check this is never callable, since a draw on the room alone would shift every later draw of her tick; draw before the check and use the value inside it.

Parameter Type
character Entity

number