Skip to content
Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

ProjectileSettings

ProjectileSettings = Pick<WeaponSettings, "damage" | "range"> & Partial<Pick<WeaponSettings, "zoneDamage" | "speed" | "friendlyFire" | "data" | "model">>

What a projectile takes from its weapon: its damage and range, and the rest where the weapon sets them. An ability passes its rolled damage here, with no weapon behind it.