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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

RoomDrop

Why the page’s last socket to the room closed, where the room did not refuse her.

Gone: "gone"

The room stopped, restarted, fell out of reach or said nothing for roomSilenceSeconds.


MessageTooLarge: "messageTooLarge"

The room closed her socket on a frame past its maximumFrameBytes, with messageTooLargeCloseCode.