RoomStatus
Where the client stands with its room.
Enumeration Members
Section titled “Enumeration Members”Closed
Section titled “Closed”Closed:
"closed"
No room: none was asked for, none answered for a minute, or it refused her.
Connecting
Section titled “Connecting”Connecting:
"connecting"
The socket is opening, or open and waiting for the welcome; or no
room has answered yet, and it tries again after each of
reconnectGapsSeconds.
Joined
Section titled “Joined”Joined:
"joined"
The welcome has arrived: the world is the room’s, and her character is claimed.
Reconnecting
Section titled “Reconnecting”Reconnecting:
"reconnecting"
The room went away, as on a restart, or said nothing for
roomSilenceSeconds: the socket is trying it again, with her
rejoin key, for the same character.
Rejoining
Section titled “Rejoining”Rejoining:
"rejoining"
The room keeps her character no longer, or stayed out of reach for
reconnectGiveUpSeconds: the page takes a new seat and joins again
as a new player, whose save the room loads. Once for each drop.