SkinnedBatchUniforms
SkinnedBatchUniforms =
Record<string,SkinnedBatchUniform>
The per-copy values a batch’s shaders read, by name, each at the value a new copy starts with.
SkinnedBatchUniforms =
Record<string,SkinnedBatchUniform>
The per-copy values a batch’s shaders read, by name, each at the value a new copy starts with.