useEntityRef
useEntityRef(
entity,trait?): (object) =>void
A ref callback that holds the object on the entity under trait while
it is mounted: its Ref, unless it draws something else apart.
Parameters
Section titled “Parameters”| Parameter | Type | Default value |
|---|---|---|
entity |
Entity |
undefined |
trait |
Trait<{ object: () => Object3D<Object3DEventMap> | null; }> |
RefTrait |
Returns
Section titled “Returns”(object) => void