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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

WelcomesTrait

const WelcomesTrait: Trait<{ count: number; }>

The welcomes a replica’s world has taken: its join, then each rejoin and, in a replay, each seek that opens on a keyframe. A view reads it as its entity mounts and again as the entity goes: a count that moved means a welcome replaced the whole stream, rather than the room taking the entity away in play, so an effect for a death or a despawn has no place, as Unreal skips cosmetic effects while a replay scrubs (IsFastForwarding).