WelcomesTrait
constWelcomesTrait:Trait<{count:number; }>
The welcomes a replica’s world has taken: its join, then each rejoin
and, in a replay, each seek that opens on a keyframe. A view reads it as
its entity mounts and again as the entity goes: a count that moved means
a welcome replaced the whole stream, rather than the room taking the
entity away in play, so an effect for a death or a despawn has no place,
as Unreal skips cosmetic effects while a replay scrubs
(IsFastForwarding).