ItemDefinition
What an item is, registered once by name and shared by every copy.
Properties
Section titled “Properties”| Property | Type | Default value | Description |
|---|---|---|---|
color? |
ColorRepresentation |
"white" |
The colour of the gem a Loot draws when the item names no model. |
displayName |
string |
undefined |
What a player reads: "Potion of healing". |
equip? |
ItemEquip |
undefined |
Where it is worn and what it changes while it is. |
maxStack? |
number |
1 |
The most one slot holds. |
model? |
string |
undefined |
The registered model a Loot and a dropped copy are drawn as. With none, a Loot draws a glowing gem, and a dropped copy nothing. |
tags? |
string[] |
undefined |
Words a target matches the item by: "key", "food". A target takes the item when it carries every tag the target accepts. |
use? |
ItemUse |
undefined |
What using it does. |