ItemStack
Copies of one item in one slot. Two stacks merge only where item and
data are equal, so a copy with rolled data never stacks with a plain
one. Plain data, so a save and a room can carry it as it is.
Properties
Section titled “Properties”| Property | Type | Description |
|---|---|---|
count |
number |
- |
data? |
ItemData |
- |
item |
string |
The registered definition’s name. |