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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

ModifyEffect

A stat modifier’s kinds on one stat. A use puts it on under the source use:<item>, so a second use replaces the first rather than adding to it, and a modifier with seconds restarts them.

Property Type Description
flat? number Added to the base.
more? number Multiplied with the stat’s other mores: 0.2 is ×1.2.
percent? number Summed with the stat’s other percents: 0.2 is +20%.
seconds? number Simulated seconds left before the step drops it; left out, it stays until its source is removed.
stat string -
type "modify" | Modify -