useInventory
constuseInventory:UseBoundStore<StoreApi<InventoryState>>
The player’s bag and what she wears, for a HUD to draw. It resets when the game unmounts.
constuseInventory:UseBoundStore<StoreApi<InventoryState>>
The player’s bag and what she wears, for a HUD to draw. It resets when the game unmounts.