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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

MatchSlot

One slot of a match, as readMatchSlots reads it: a member’s, or one kept by account for a member whose hold ended.

Property Modifier Type Description
account readonly string -
following readonly PlayerEntity | null The member this member’s camera follows while this member is eliminated, or null.
index readonly number Its position among the match’s slots, from 0.
isEliminated readonly boolean Whether the member is eliminated, by a character downed with no respawn coming or by setMatchEliminated, and watches the match.
isHeld readonly boolean Whether the member’s connection dropped and the slot waits for the member.
isReady readonly boolean Whether the member is ready, for a match with readyCheck.
lapEndSeconds readonly readonly number[] The match’s seconds played at each of the member’s laps’ end, in order, counted from the race’s start, not each lap’s own time: the last is the member’s time over the laps, and one lap’s own time is the difference of two, the first lap’s the first entry.
lapsCompleted readonly number The laps the member has completed, as a race’s standings list them, by the name MatchStatus gives the reading player’s own.
lapsOwed readonly number The laps the member owes a lap line for crossing it backward, which the member’s next forward crossings pay before any counts: above 0, the member crossed the line backward and has not crossed back.
name readonly string -
place readonly number The member’s place, from 1, as the results’ place ranks: in a race, by laps and then by the last lap’s end, so it moves only as racers cross the line, not as they pass between crossings; by score in a match with no laps. Once the match ends, its result’s place.
player readonly PlayerEntity | null Its member, or null for a slot kept by account.
score readonly number -
team readonly Team | null Its side’s team, or null in a co-op match or a free-for-all.