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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

MatchSpectateRefusal

Why a spectate was refused, which the spectate command’s result and spectateMatch carry. Each changes nothing, so a refused switch keeps the match the spectator watched.

AlreadyInMatch: "already-in-match"

The player holds a slot in another match.


CannotFollow: "cannot-follow"

The player named is no member of the match, or one the spectator’s camera may not follow by spectators.follow or whileEliminated.


GameRule: "game-rule"

The game’s spectators.canSpectate said no.


NoMatch: "no-match"

The entity named is no match, or one with no queue, which holds every player.


NotEliminated: "not-eliminated"

The player holds a slot in this match and is not eliminated: the player plays.


NotSpectating: "not-spectating"

A stop for a spectate the spectator no longer holds: the spectator watches another match since the spectator’s page sent it.


SpectatorsFull: "spectators-full"

The match holds its spectators.max already.