MatchTimeUp
How a match ends as its clock runs out. Unity’s and Unreal’s match frameworks end on the step; NBA 2K, Rocket League and Switch Sports wait for the ball to go dead, the next score here.
Enumeration Members
Section titled “Enumeration Members”End:
"end"
On the step the clock runs out: the leader wins, and a tie plays its overtime or is a draw.
NextScore
Section titled “NextScore”NextScore:
"next-score"
On the next score awarded after the clock runs out, which a lead then wins; a score that ties it plays on to the next.