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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

MatchTimeUp

How a match ends as its clock runs out. Unity’s and Unreal’s match frameworks end on the step; NBA 2K, Rocket League and Switch Sports wait for the ball to go dead, the next score here.

End: "end"

On the step the clock runs out: the leader wins, and a tie plays its overtime or is a draw.


NextScore: "next-score"

On the next score awarded after the clock runs out, which a lead then wins; a score that ties it plays on to the next.