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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

Dialog

Dialog<Values>(props): null

Gives the Npc it sits in a conversation, which a press of its Interact starts for the player who pressed: each player holds her own, and the NPC’s routine holds while any goes on.

Type Parameter
Values extends Readonly<Record<string, DialogValue>>
Parameter Type
props DialogProps<Values>

null