Dialog
Dialog<
Values>(props):null
Gives the Npc it sits in a conversation, which a press of its
Interact starts for the player who pressed: each player holds her
own, and the NPC’s routine holds while any goes on.
Type Parameters
Section titled “Type Parameters”| Type Parameter |
|---|
Values extends Readonly<Record<string, DialogValue>> |
Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
props |
DialogProps<Values> |
Returns
Section titled “Returns”null