Skip to content
Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

NpcEvent

What happens to an NPC that a routine answers with on.

Approached: "APPROACHED"

A player’s character came within its Interact radius.


Interacted: "INTERACTED"

A player pressed its Interact prompt.


Stuck: "STUCK"

A walk gave up on a point: the leg outlasted its timeout, or the navmesh has no route there. Unanswered, the walk goes on to the next point.