ParticleSpawner
What useParticles returns.
Properties
Section titled “Properties”| Property | Type | Description |
|---|---|---|
follow |
(effect, parent, color?) => ParticleHandle |
Plays effect under parent, in its local space, until the handle stops it, every particle starting in color where one is given. Emitter does this for a view; a view holding a plain object calls it. Headless, and with no Particles mounted, the handle plays nothing. |
spawn |
(effect, burst) => void |
Plays effect once. It draws nothing headless, and nothing while no Particles is mounted in the scene. |