BodyVelocityTrait
constBodyVelocityTrait:CoreTrait<() =>BodyVelocity>
A kinematic or dynamic body’s velocity and sleep, which the world that
simulates it writes after each physics step and the room streams to
every page: each awake body’s every send, and a sleeping body’s once.
readLinearVelocity, readAngularVelocity and isSleeping read it on
a page for a body the room simulates, and Rapier on the world that
simulates it. Separate from VelocityTrait, which core.move moves an
entity with no body by. Read-only to a game by type.